| Equal Electorate | Republic | Global Unrest-2 Global Tax+10% Female Advisor Chance+33% Rr Jacobins Influence+10% |
| Equality Principle | Republic | Tolerance Heretic+2 Tolerance Heathen+2 Rr Jacobins Influence+10% |
| Establish Religious Institutions | Republic | Tolerance Own+2 Max Absolutism-15 |
| Establish the Streltsy | Any government | Infantry Cost-5% Has StreltsyYes Allowed Streltsy Fraction+20% |
| Exile Colonial Companies | Any government | Expel Minorities Cost-1 Colonist Placement Chance+5% |
| Expand Brahmin Privileges | Any government | Church Influence+10% Church Loyalty+10% Brahmins Hindu Influence+10% Brahmins Hindu Loyalty+10% Tolerance Own+1 |
| Expand Buccaneers' Power | Republic | Pr Buccaneers Influence+10% Allowed Marine Fraction+25% Global Sailors+25% |
| Expand Temple Rights | Any government | |
| Expanded Black Army | Any government | Mercenary Manpower+1 War Taxes Cost-50% Army Tradition From Battle+1 Allow Mercenary DrillYes |
| Expanded Devshirme System | Any government | Special Unit Forcelimit+10% Vassal Forcelimit Bonus+15% Vassal Manpower Bonus+10% |
| Expanded Royal Court | Monarchy | All Estate Influence+5% Reform Progress Growth+20% Advisor Pool+1 |
| Exploitation of the New World | Any government | |
| Expulsion of Heathens | Theocracy | Development Cost-5% Culture Conversion Cost-15% |
| Extend the Unio Trium Nationum | Any government | Global Unrest-1 Nobles Privilege Slots+1 Nobles Influence+10% Nobles Loyalty+10% |
| Extended Suffrage | Republic | |
| External Mission | Theocracy | Manpower Recovery Speed+10% |
| Eyalet Government | Monarchy | Global Unrest-1 No Religion PenaltyYes Governing Capacity+100 |
| Faith and Power | Theocracy | Morale Damage Received-10% |
| Federal Republic | Any government | Diplomatic Reputation+1 Global Spy Defence+10% Global Autonomy-15% Max Absolutism-30 |
| Federal Republic | Republic | Diplomatic Reputation+1 Global Spy Defence+10% Max Absolutism+10 |
| Federal Senate | Republic | Expand Administration Cost-1 Candidate Random Bonus+1 |
| Federation | Native | |
| Feudal Monarchy | Any government | Governing Capacity+100 Global Manpower+10% Vassal Income+25% |
| Feudal Nobility | Monarchy | Vassal Income+25% Nobles Influence+5% Maratha Exclusive Influence+5% Rajput Exclusive Influence+5% |
| Feudal Theocracy | Any government | Missionaries+1 Global Missionary Strength+1% Tolerance Own+1 |
| Feudal Theocracy | Monarchy | Missionaries+1 Global Missionary Strength+1% Tolerance Own+2 Governing Capacity+50 Brahmins Hindu Loyalty+5% Church Loyalty+5% |
| Feudal Tribe | Any government | Vassal Income+10% Global Tax+10% |
| Feudal Tribe | Tribal | Vassal Income+10% Global Tax+10% |
| Fifth Monarchists Regime | Theocracy | Cb On Religious EnemiesYes Warscore Cost Vs Other Religion-20% Warscore From Battles+50% Tolerance Heretic-6 Tolerance Heathen-6 Missionaries+1 |
| Fiqh Laws | Any government | Global Missionary Strength+2% Church Loyalty+10% |
| Form an advanced Tribe | Tribal | Legitimacy+50% War Exhaustion-2% |
| Formalize the Right of Re-election | Republic | Max Absolutism-10 Yearly Corruption-10% |
| Fraternité Ideals | Republic | Rr Royalists Influence+10% Culture Conversion Cost-20% Harsh Treatment Cost-25% Reform Progress Growth+10% |
| Free City | Any government | Trade Efficiency+10% Development Cost-10% Max Absolutism-20 |
| Free City | Republic | Trade Efficiency+10% Development Cost-20% Diplomatic Upkeep+1 Burghers Influence+10% |
| French Absolutist Monarchy | Monarchy | All Estate Influence-10% Max Absolutism+10 |
| French Feudalism | Monarchy | Nobles Influence+10% Vassal Income+20% Max Absolutism-50 |
| Frequent Elections | Republic | Max Absolutism-10 Election Cycle-1 |
| Fuero Militar | Any government | Manpower Recovery Speed+15% Global Unrest-1 |
| Fugger Banking | Any government | Inflation Reduction+10% Development Cost In Primary Culture-10% |
| Ganden Phodrang | Theocracy | Same Religion Advisor Cost-15% Yearly Harmony+25% Yearly Karma Decay+3% Church Privilege Slots+1 |
| Gendarmes | Any government | Cavalry Power+10% Nobles Loyalty+5% Morale Damage+5% |
| General Estates | Monarchy | Monthly Reform Progress+10% All Estate Influence+5% All Estate Loyalty Equilibrium+10% |
| General War Commissariat | Any government | Mil Tech Cost-10% Army Tradition+50% Monthly Militarized Society+5% Monthly Prussian Militarized Society 1+5% Monthly Prussian Militarized Society 2+10% Monthly Prussian Militarized Society 3+13% |
| Ghazi Warriors | Any government | Cavalry Cost-10% Land Attrition-10% Loot Amount+50% Available Province Loot+50% |
| God and Man | Theocracy | Missionaries+1 Tolerance Own+2 |
| Gokaido Reform | Any government | |
| Gond Kingdom | Tribal | |
| Gothic Monarchy | Monarchy | Merc Maintenance-15% Mercenary Manpower+25% |
| Governing Senate | Any government | All Estate Loyalty Equilibrium+10% All Estate Influence-10% All Estate Possible Privileges+1 |