| Administration of Sacred Land | Administrative | Administrative IdeasIndigenous Ideas | Land Maintenance-10% Development Cost-10% |
| Agricultural Cultivation | Administrative | Economic IdeasQuantity Ideas | Land Maintenance-5% Land Forcelimit+10% |
| Ancestor Worship | Administrative | Religious IdeasIndigenous Ideas | Missionaries+1 Tolerance Own+1 |
| Appeal to the Old Powers | Diplomatic | Indigenous IdeasDiplomatic Ideas | Diplomatic Reputation+1 Improve Relation+15% |
| Aristocratic Rule | Administrative | Infrastructure IdeasAristocratic Ideas | Governing Capacity+10% Global Autonomy-5% |
| Autonomous Estates | Military | Influence IdeasAristocratic Ideas | All Estate Loyalty Equilibrium+5% Vassal Forcelimit Bonus+1 |
| Benign Neglect | Diplomatic | Exploration IdeasInnovative Ideas | Colonist Placement Chance+5% Global Trade Power+10% |
| Big Government Act | Administrative | Court IdeasAdministrative Ideas | Core Creation-5% Global Tax+15% |
| Blessed Construction Act | Administrative | Court IdeasDivine Ideas | |
| Bolstered Defence Act | Military | Infrastructure IdeasDefensive Ideas | Hostile Attrition+1 Garrison Size+25% |
| By the People, for the People | Military | Indigenous IdeasHumanist Ideas | Defensiveness+25% Garrison Size+10% |
| Calming the Tides | Administrative | Humanist IdeasHorde Ideas | Global Unrest-2 Prestige+50% |
| Canoe Expertise | Diplomatic | Indigenous IdeasMaritime Ideas | |
| Centralization of Power Act | Diplomatic | Infrastructure IdeasCourt Ideas | Max Absolutism+10 Yearly Corruption-10% |
| Chaplains of the Fleet | Diplomatic | Religious IdeasMaritime Ideas | Naval Morale+10% Recover Navy Morale Speed+10% |
| Clan Unity Act | Diplomatic | Court IdeasHorde Ideas | Horde Unity+1 Ae Impact-10% |
| Client State Act | Diplomatic | Mercenary IdeasInfluence Ideas | Vassal Forcelimit Bonus+50% Allow Client StatesYes |
| Cloth Quality Edict | Diplomatic | Trade IdeasQuality Ideas | |
| Colonial Expansion | Diplomatic | Expansion IdeasExploration Ideas | Global Colonial Growth+15 Native Uprising Chance-50% |
| Colonial Garrisons | Military | Quantity IdeasExpansion Ideas | Land Forcelimit+10% Global Colonial Growth+10 |
| Colonial Improvement Act | Diplomatic | Infrastructure IdeasExploration Ideas | Colony Development Boost+1 |
| Colonial Restrictions | Diplomatic | Exploration IdeasReligious Ideas | Global Missionary Strength+2% Liberty Desire From Subject Development-15% |
| Commercial Embassies | Diplomatic | Diplomatic IdeasExpansion Ideas | Global Trade Power+10% Diplomatic Reputation+1 |
| Commercial Tribes | Diplomatic | Indigenous IdeasTrade Ideas | |
| Cultural Recognition Act | Administrative | Humanist IdeasPlutocratic Ideas | Num Accepted Cultures+1 Global Institution Spread+10% |
| Cultural Understanding | Administrative | Humanist IdeasEspionage Ideas | Global Unrest-1 Rebel Support Efficiency+1 |
| Cultural Unity | Diplomatic | Influence IdeasReligious Ideas | Culture Conversion Cost-15% |
| Diplomatic Arms Act | Diplomatic | Mercenary IdeasDiplomatic Ideas | |
| Diplomatic Consolidation Act | Diplomatic | Infrastructure IdeasInfluence Ideas | Monthly Favor+50% Can Chain ClaimYes |
| Disruptive Innovation | Administrative | Innovative IdeasIndigenous Ideas | Development Cost-5% Global Institution Spread+20% |
| Dutiful Mercenaries Act | Military | Mercenary IdeasReligious Ideas | Land Morale+10% Global Missionary Strength+2% |
| Edict of Resistance | Administrative | Defensive IdeasReligious Ideas | Global Unrest-1 Hostile Attrition+1 |
| Efficient War Taxes Act | Administrative | Mercenary IdeasEconomic Ideas | Global Tax+15% Possible Condottieri+1 |
| Encouragement of Merchant Navy | Diplomatic | Trade IdeasExpansion Ideas | Trade Efficiency+10% Trade Steering+20% |
| Enforce Religious Law | Administrative | Religious IdeasEspionage Ideas | Global Missionary Strength+2% |
| Enlightened Aristocracy | Administrative | Humanist IdeasAristocratic Ideas | Production Efficiency+10% Religious Unity+25% |
| Esprit de Corps | Administrative | Religious IdeasHorde Ideas | Years Of Nationalism-5 Global Missionary Strength+1% |
| Exchange of Ideas | Administrative | Humanist IdeasTrade Ideas | Idea Cost-10% Global Institution Spread+20% |
| Faith Advisors | Diplomatic | Divine IdeasDiplomatic Ideas | Papal Influence+1 Church Power+15% Monthly Fervor Increase+1 Yearly Patriarch Authority+1% Yearly Harmony+50% Yearly Karma Decay+5% Monthly Piety+0.1% Diplomatic Reputation+1 |
| Fear Tactics | Military | Horde IdeasDiplomatic Ideas | Shock Damage+10% Siege Ability+10% |
| Field Priests and Soldier's Prayer Books | Military | Religious IdeasQuantity Ideas | Land Morale+10% Recover Army Morale Speed+5% |
| Financial Miracle Act | Administrative | Court IdeasEconomic Ideas | Production Efficiency+10% Same Culture Advisor Cost-10% |
| Foreign Advisors | Administrative | Influence IdeasInnovative Ideas | Advisor Cost-10% Ae Impact-10% |
| Foreign Conscription Centers | Military | Influence IdeasOffensive Ideas | Reinforce Cost-25% Diplomatic Upkeep+1 |
| Formalized Scales, Weights and Measures | Administrative | Plutocratic IdeasEconomic Ideas | Global Tax+10% Republican Tradition+20% |
| Fortified Trading Posts | Diplomatic | Naval IdeasTrade Ideas | Global Ship Trade Power+33% |
| Gentle Conquest Act | Military | Infrastructure IdeasHorde Ideas | Global Monthly Devastation-25% Land Maintenance-10% |
| Global Trade Networks Act | Diplomatic | Infrastructure IdeasTrade Ideas | Global Trade Goods Size+10% Global Trade Power+10% |
| Guerrilla Warfare | Military | Influence IdeasQuantity Ideas | Hostile Attrition+1 Shock Damage+5% |
| Handpicked Recruits Act | Military | Infrastructure IdeasQuality Ideas | Drill Gain+33% Yearly Army Professionalism+0.25% |
| Harbor Administration | Administrative | Naval IdeasAdministrative Ideas | Embracement Cost-20% Global Ship Recruit Speed-10% |
| Hired Adventurers | Military | Quantity IdeasExploration Ideas | Movement Speed+10% Leader Land Manuever+1 |
| Hired Expeditions Act | Military | Mercenary IdeasExpansion Ideas | Force March FreeYes Recover Army Morale Speed+15% |
| Hold the Weather Gauge | Diplomatic | Maritime IdeasOffensive Ideas | Leader Naval Manuever+1 Ship Durability+5% |
| Horse Artillery | Military | Offensive IdeasEconomic Ideas | |
| Humanitarian Administration Act | Administrative | Court IdeasHumanist Ideas | |
| Importation Act | Diplomatic | Trade IdeasAdministrative Ideas | Trade Efficiency+10% Mercantilism Cost-20% |
| Indigenous Development Act | Administrative | Indigenous IdeasInfrastructure Ideas | Development Cost-5% Global Institution Spread+33% |
| Indirect Approach | Diplomatic | Indigenous IdeasEspionage Ideas | Movement Speed+10% Land Attrition-10% |
| Innovative Payment Techniques | Diplomatic | Court IdeasMercenary Ideas | |
| Inspirational Leaders | Military | Humanist IdeasQuantity Ideas | |
| Kharash | Military | Horde IdeasInfluence Ideas | Land Morale+5% Vassal Forcelimit Bonus+1 |
| Local Army Organization | Military | Expansion IdeasDefensive Ideas | Global Regiment Cost-10% Recover Army Morale Speed+15% |
| Local Militias | Military | Influence IdeasDefensive Ideas | War Exhaustion-3% Garrison Damage+50% |
| Loyal Conduct Act | Diplomatic | Mercenary IdeasEspionage Ideas | Global Spy Defence+33% Defensiveness+15% |
| Loyalty to the Land | Diplomatic | Indigenous IdeasInfluence Ideas | Diplomatic Upkeep+1 Liberty Desire From Subject Development-15% |
| Mandatory Service | Diplomatic | Diplomatic IdeasPlutocratic Ideas | Reelection Cost-10% Global Manpower+10% May Recruit Female GeneralsYes Female Advisor Chance+25% |
| Manueline Architecture | Administrative | Aristocratic IdeasExpansion Ideas | |
| Maritime Expertise Act | Diplomatic | Mercenary IdeasMaritime Ideas | Allowed Marine Fraction+10% Global Ship Cost-10% |
| Maritime Scribes | Diplomatic | Divine IdeasMaritime Ideas | Naval Tradition From Battle+50% Prestige From Naval+1 |
| Mass Conscription Act | Military | Infrastructure IdeasQuantity Ideas | Reinforce Speed+20% Reinforce Cost-20% |
| Mercenary Registration Act | Administrative | Administrative IdeasMercenary Ideas | Merc Maintenance-20% May Build Supply DepotYes |
| Mercenary Tactical Deployment Act | Military | Infrastructure IdeasMercenary Ideas | |
| Merchants for Hire Act | Diplomatic | Mercenary IdeasTrade Ideas | Global Ship Trade Power+33% Light Ship Cost-10% |
| Military Innovation Act | Administrative | Mercenary IdeasInnovative Ideas | Mil Advisor Cost-33% Mil Tech Cost-10% |
| Mobile Siege Engines Act | Military | Infrastructure IdeasOffensive Ideas | Movement Speed+5% Artillery Levels Available Vs Fort+2 |
| Modern Firearm Techniques | Military | Innovative IdeasQuality Ideas | |
| Modern Siege Weapons | Military | Innovative IdeasOffensive Ideas | Siege Ability+10% Leader Siege+1 |
| Multilingual Diplomats | Diplomatic | Humanist IdeasDiplomatic Ideas | Num Accepted Cultures+1 Improve Relation+20% |
| My Word Is My Bond | Military | Divine IdeasEspionage Ideas | Siege Ability+10% Artillery Level+1 |
| Native Assimilation Act | Diplomatic | Humanist IdeasExploration Ideas | Global Colonial Growth+10 Native Assimilation+50% |
| Native Emissaries Act | Diplomatic | Indigenous IdeasCourt Ideas | Monthly Federation Favor Growth+20% Ae Impact-10% |
| Naval Armament Act | Military | Infrastructure IdeasNaval Ideas | Global Ship Recruit Speed-25% Movement Speed In Fleet+1 |
| Naval Competence Act | Military | Court IdeasNaval Ideas | Leader Naval Manuever+1 Leader Naval Fire+1 |
| Naval Infrastructure | Diplomatic | Maritime IdeasExpansion Ideas | |
| New Naval Tactics | Diplomatic | Innovative IdeasMaritime Ideas | Leader Naval Manuever+1 Heavy Ship Power+10% |
| Noble Loyalty Act | Military | Aristocratic IdeasEspionage Ideas | Nobles Loyalty+10% Cavalry Power+10% |
| Noble Naval Traditions | Military | Aristocratic IdeasMaritime Ideas | Max Admiral Maneuver+1 Navy Tradition Decay-0.5% |
| Omne Datum Optimum | Military | Divine IdeasAdministrative Ideas | Manpower In True Faith Provinces+15% Recover Army Morale Speed+10% |
| Omnism | Administrative | Humanist IdeasDivine Ideas | Tolerance Heathen+2 Tolerance Heretic+2 |
| One and True | Diplomatic | Divine IdeasInfluence Ideas | Reduced Liberty Desire+10 Global Missionary Strength+1% |
| Ora et Labora | Administrative | Innovative IdeasDivine Ideas | Global Trade Goods Size+5% Land Attrition-20% |
| Otto Per Mille | Administrative | Economic IdeasDivine Ideas | Core Creation-5% Years Of Nationalism-5 |
| Overseas Dominions | Administrative | Influence IdeasExpansion Ideas | Reduced Liberty Desire+15 |
| Passport to Merchants | Diplomatic | Horde IdeasTrade Ideas | Mercantilism Cost-20% Global Own Trade Power+10% |
| Peace-Keeping Force Act | Administrative | Mercenary IdeasHumanist Ideas | Harsh Treatment Cost-25% Global Rebel Suppression Efficiency+1 |
| Plentiful Materials Act | Military | Court IdeasQuantity Ideas | Artillery Cost-15% Infantry Cost-10% |
| Plutocratic Ethos | Diplomatic | Court IdeasPlutocratic Ideas | Reform Progress Growth+25% |
| Plutocratic Rule | Administrative | Infrastructure IdeasPlutocratic Ideas | Global Prov Trade Power+25% |
| Policy of Calculated Delay | Administrative | Religious IdeasDiplomatic Ideas | Religious Unity+25% Global Missionary Strength+1% |
| Professional Diplomatic Corps | Diplomatic | Diplomatic IdeasQuality Ideas | Diplomatic Reputation+1 War Exhaustion-5% |
| Provincial Taxation System | Military | Administrative IdeasQuantity Ideas | Land Maintenance-5% Manpower Recovery Speed+15% |
| Psychological Warfare | Military | Horde IdeasEspionage Ideas | Cavalry Flanking+50% Cavalry Power+10% |
| Public Road Act | Military | Offensive IdeasTrade Ideas | Movement Speed+10% Trade Efficiency+10% |
| Religious Spread | Administrative | Expansion IdeasDivine Ideas | Global Missionary Strength+1% Tolerance Own+1 |
| Religiously Sponsored Guilds | Administrative | Religious IdeasTrade Ideas | Global Trade Goods Size+10% Global Missionary Strength+1% |
| Render Unto Caesar | Military | Divine IdeasExploration Ideas | Global Manpower+10% Land Forcelimit+5% |
| Riverine Navy | Diplomatic | Horde IdeasMaritime Ideas | Naval Forcelimit+10% Navy Tradition+1 |
| Sailor Efficiency Act | Diplomatic | Infrastructure IdeasMaritime Ideas | Sailor Maintenance Modifer-20% Global Ship Repair+25% |
| Shared Land | Administrative | Expansion IdeasIndigenous Ideas | |
| Sharp Wits Act | Military | Court IdeasOffensive Ideas | Power Projection From Insults+25% Morale Damage+10% |
| Skilled Cartographers | Diplomatic | Naval IdeasExploration Ideas | Global Naval Engagement+20% |
| Smooth Integration Act | Diplomatic | Infrastructure IdeasDiplomatic Ideas | Diplomatic Reputation+1 Years To Integrate Personal Union-10 |
| Solidarity | Diplomatic | Divine IdeasTrade Ideas | Improve Relation+15% Trade Efficiency+10% |
| Special Forces Act | Military | Court IdeasQuality Ideas | Special Unit Forcelimit+10% Yearly Army Professionalism+0.2% |
| Sponsored Privateers | Diplomatic | Offensive IdeasExploration Ideas | Privateer Efficiency+50% Capture Ship Chance+25% |
| Spy Network Act | Diplomatic | Infrastructure IdeasEspionage Ideas | Envoy Travel Time-25% Spy Offence+50% |
| Steppe Nomad Migrations | Diplomatic | Horde IdeasExploration Ideas | Colonist Placement Chance+5% Native Uprising Chance-50% |
| Steppe Supplies | Administrative | Administrative IdeasHorde Ideas | Global Manpower+10% Manpower Recovery Speed+15% |
| Streamlined Galley Production | Diplomatic | Maritime IdeasQuantity Ideas | Galley Cost-15% Galley Power+15% |
| Sturdy Argument Act | Military | Court IdeasDefensive Ideas | Ae Impact-10% Morale Damage Received-10% |
| Subject Obligations Act | Administrative | Court IdeasExpansion Ideas | Reduced Liberty Desire+15 Global Tariffs+10% |
| Superior Fortifications | Military | Innovative IdeasDefensive Ideas | Defensiveness+10% Fort Maintenance-33% |
| Superior Supply Systems | Military | Quality IdeasExploration Ideas | Manpower Recovery Speed+10% Land Attrition-25% |
| Supply Convoys | Administrative | Naval IdeasExpansion Ideas | State Maintenance-50% Liberty Desire From Subject Development-25% |
| Taxation with Representation | Administrative | Expansion IdeasPlutocratic Ideas | Production Efficiency+10% Global Manpower+10% |
| Terms of Surrender Statute | Diplomatic | Naval IdeasDiplomatic Ideas | |
| The Anti-Heresy Act | Administrative | Religious IdeasOffensive Ideas | Religious Unity+20% Global Heretic Missionary Strength+3% |
| The Armed Neutrality Act | Diplomatic | Defensive IdeasTrade Ideas | Trade Steering+25% Merchants+1 |
| The Banking System | Administrative | Innovative IdeasTrade Ideas | Interest-25% Trade Efficiency+10% |
| The Best Defense | Military | Horde IdeasInnovative Ideas | Shock Damage Received-5% Fire Damage Received-5% |
| The Black Chamber Act | Diplomatic | Espionage IdeasOffensive Ideas | Spy Offence+25% Diplomats+1 |
| The Citrus Statute | Administrative | Humanist IdeasMaritime Ideas | Global Tax+20% Sunk Ship Morale Hit Recieved-25% |
| The Colonial Administration Act | Diplomatic | Administrative IdeasExploration Ideas | Global Colonial Growth+10 Colonist Placement Chance+5% |
| The Colonial Companies Act | Diplomatic | Exploration IdeasPlutocratic Ideas | Range+20% Global Colonial Growth+10 |
| The Colonial Nobility Act | Military | Aristocratic IdeasExploration Ideas | |
| The Combination Act | Administrative | Aristocratic IdeasInnovative Ideas | Production Efficiency+20% |
| The Cooperation Act | Diplomatic | Naval IdeasInfluence Ideas | Caravan Power+33% Merchants+1 |
| The Court of Wards and Liveries | Administrative | Aristocratic IdeasEconomic Ideas | Global Tax+10% Cavalry Cost-10% |
| The Deserter Act | Military | Espionage IdeasQuality Ideas | Army Tradition Decay-0.5% Reinforce Speed+15% |
| The Diplomatic Cooperation | Diplomatic | Innovative IdeasDiplomatic Ideas | Advisor Cost-15% Diplomatic Reputation+1 |
| The Diplomatic Defense Act | Diplomatic | Diplomatic IdeasDefensive Ideas | Diplomats+1 Improve Relation+20% |
| The Dissolution Act | Administrative | Diplomatic IdeasEconomic Ideas | Global Tax+15% Global Autonomy-5% |
| The Education Act | Administrative | Innovative IdeasPlutocratic Ideas | Prestige+50% Advisor Cost-10% |
| The Espionage Act | Administrative | Innovative IdeasEspionage Ideas | Stability Cost-25% Diplomats+1 |
| The Fleet is our Wooden Wall | Diplomatic | Maritime IdeasDefensive Ideas | Global Ship Cost-10% Naval Forcelimit+15% |
| The Foreign Aid Act | Diplomatic | Humanist IdeasInfluence Ideas | Diplomatic Upkeep+1 Diplomatic Reputation+1 |
| The Foreign Support Act | Diplomatic | Espionage IdeasEconomic Ideas | Rebel Support Efficiency+50% Diplomats+1 |
| The Garrison System | Military | Innovative IdeasQuantity Ideas | Fort Maintenance-25% Garrison Size+15% |
| The Integrated Administration Act | Diplomatic | Influence IdeasQuality Ideas | Vassal Income+25% Diplomatic Annexation Cost-10% |
| The Land Inheritance Act | Administrative | Administrative IdeasPlutocratic Ideas | Global Tax+10% Global Manpower+10% |
| The Liberation Act | Administrative | Humanist IdeasOffensive Ideas | Global Unrest-1 Years Of Nationalism-5 |
| The Licensing of the Press Act | Administrative | Administrative IdeasAristocratic Ideas | Legitimacy+1 Republican Tradition+25% Devotion+1 Horde Unity+1 Meritocracy+50% Reform Progress Growth+20% |
| The Liquor Act | Military | Quality IdeasAdministrative Ideas | Recover Army Morale Speed+15% Reinforce Speed+15% |
| The Loyalty Act | Administrative | Espionage IdeasExpansion Ideas | Global Autonomy-5% Fabricate Claims Cost-25% |
| The Maritime Intelligencer Unit | Military | Naval IdeasEspionage Ideas | Siege Blockade Progress+1 Global Naval Engagement+10% |
| The Mercenary Registration Act | Military | Espionage IdeasQuantity Ideas | Global Manpower+10% Mercenary Manpower+20% |
| The Military Allotment Act | Military | Espionage IdeasPlutocratic Ideas | |
| The Military Zeal Act | Military | Quality IdeasReligious Ideas | Morale Damage+5% Siege Ability+10% |
| The Mining Act | Military | Expansion IdeasQuality Ideas | |
| The Nautical Education Act | Military | Naval IdeasInnovative Ideas | Recover Navy Morale Speed+15% Leader Naval Fire+1 |
| The Naval Inspection Act | Military | Humanist IdeasNaval Ideas | Ship Durability+5% Recover Navy Morale Speed+10% |
| The Naval School Act | Diplomatic | Administrative IdeasMaritime Ideas | |
| The Naval Secrecy Act | Diplomatic | Exploration IdeasDefensive Ideas | Sunk Ship Morale Hit Recieved-10% Naval Morale+10% |
| The Naval Supremacy Act | Diplomatic | Naval IdeasMaritime Ideas | Siege Blockade Progress+1 Blockade Efficiency+50% |
| The Organized Marines Act | Diplomatic | Quality IdeasMaritime Ideas | Naval Morale+10% Allowed Marine Fraction+10% |
| The Pen Relies on the Sword Act | Military | Diplomatic IdeasQuantity Ideas | Diplomatic Reputation+1 Land Forcelimit+10% |
| The Pioneer Policy | Administrative | Offensive IdeasExpansion Ideas | Auto Explore Adjacent To ColonyYes Colonist Placement Chance+5% |
| The Preparation Act | Military | Humanist IdeasDefensive Ideas | Land Attrition-25% War Exhaustion-5% |
| The Privy Council Establishment Act | Military | Espionage IdeasDefensive Ideas | Defensiveness+15% Yearly Corruption-10% |
| The Production Quota Act | Diplomatic | Trade IdeasQuantity Ideas | Global Trade Goods Size+15% |
| The Protected Shipping Lanes Act | Diplomatic | Maritime IdeasPlutocratic Ideas | Light Ship Cost-15% Global Ship Trade Power+20% |
| The Public Welfare Act | Administrative | Defensive IdeasEconomic Ideas | Development Cost In Primary Culture-10% Stability Cost-25% |
| The Recordkeeping Act | Diplomatic | Administrative IdeasDiplomatic Ideas | Diplomats+1 Global Autonomy-5% |
| The Recruitment Act | Diplomatic | Maritime IdeasEconomic Ideas | Global Sailors+25% Allowed Marine Fraction+10% |
| The Royal Commission Act | Administrative | Espionage IdeasAdministrative Ideas | Yearly Corruption-15% Advisor Cost-20% |
| The Spy Discovery Act | Administrative | Defensive IdeasAdministrative Ideas | Advisor Pool+2 Harsh Treatment Cost-25% |
| The Stamp Act | Diplomatic | Economic IdeasExploration Ideas | Global Trade Power+10% Global Tariffs+15% |
| The Statute of Monopolies | Administrative | Trade IdeasEconomic Ideas | Production Efficiency+10% Trade Efficiency+10% |
| The Tenures Abolition Act | Military | Diplomatic IdeasAristocratic Ideas | Army Tradition+50% Diplomats+1 |
| The Three Sisters | Military | Indigenous IdeasEconomic Ideas | Land Morale+5% Infantry Cost-15% |
| The Tolerance Act | Administrative | Religious IdeasPlutocratic Ideas | Tolerance Heretic+2 Rival Border Fort Maintenance-50% |
| The Transportation Act | Administrative | Naval IdeasEconomic Ideas | Global Trade Goods Size+10% Production Efficiency+10% |
| The Underhanded Diplomacy Act | Military | Diplomatic IdeasOffensive Ideas | Spy Offence+33% Diplomatic Reputation+1 |
| The Witchcraft Act | Administrative | Religious IdeasAristocratic Ideas | Global Unrest-1 Global Missionary Strength+1% |
| Theocratic Rule Act | Administrative | Infrastructure IdeasDivine Ideas | Missionaries+1 Prestige Per Development From Conversion+50% |
| To the Ground | Administrative | Economic IdeasHorde Ideas | Raze Power Gain+33% Horde Unity+1 |
| Toilet Paper Act | Administrative | Court IdeasInnovative Ideas | No Stability Loss On Monarch DeathYes Monarch Lifespan+25% |
| Trade Connections Policy | Diplomatic | Aristocratic IdeasTrade Ideas | Global Foreign Trade Power+30% Merchants+1 |
| Trade Kontor Network | Military | Plutocratic IdeasTrade Ideas | Merchants+1 Global Regiment Cost-10% |
| Transportation Act | Diplomatic | Mercenary IdeasExploration Ideas | Privateer Efficiency+50% Transport Attrition-50% |
| Unified Army Command | Military | Plutocratic IdeasInfluence Ideas | Vassal Forcelimit Bonus+1 Reduced Liberty Desire+10 |
| Universal Serfdom Act | Military | Court IdeasAristocratic Ideas | Nobles Loyalty+10% Global Manpower+15% |
| Vassal Integration Act | Administrative | Influence IdeasAdministrative Ideas | Diplomatic Annexation Cost-15% |
| Vassal Obligations Act | Administrative | Influence IdeasEconomic Ideas | Diplomatic Upkeep+1 Vassal Forcelimit Bonus+1 |
| Vassal Taxation Policy | Administrative | Offensive IdeasAdministrative Ideas | Vassal Income+20% Reduced Liberty Desire On Same Continent+10 |
| Visionary Thinkers | Administrative | Humanist IdeasQuality Ideas | Innovativeness Gain+50% Army Tradition Decay-1% |
| War Horses | Military | Horde IdeasExpansion Ideas | Army Tradition+50% Shock Damage+10% |
| War on Our Terms | Military | Indigenous IdeasExploration Ideas | Discipline+3% Land Morale+10% |
| Weapon Quality Standards | Military | Economic IdeasQuality Ideas | |
| Wielders of the Flaming Sword | Military | Divine IdeasReligious Ideas | |
| Zealous Captains | Military | Naval IdeasReligious Ideas | Sunk Ship Morale Hit Recieved-10% Leader Naval Shock+1 |
| Zealous Court Act | Administrative | Court IdeasReligious Ideas | Warscore Cost Vs Other Religion-5% Tolerance Own+1 |