| Reformed Byzantine Monarchy | Monarchy | Global Autonomy-5% Culture Conversion Cost-20% Years Of Nationalism-5 Yearly Absolutism+1 |
| Reformed Janissaries | Any government | Janissaries Loyalty+20% Janissaries Privilege Slots+1 Special Unit Forcelimit+10% Janissary Cost-33% |
| Regional Councils | Monarchy | |
| Regional Representation | Monarchy | Min Autonomy In Territories-5% Core Creation-5% |
| Regionally Elected Commanders | Theocracy | |
| Reinforce Republican Values | Republic | Free Adm Policy+1 Reelection Cost-10% |
| Reinforce the Sygnakhs | Any government | Defensiveness+15% Garrison Size+20% Max Hostile Attrition+1 Fort Maintenance-25% Hostile Attrition+1 Global Regiment Recruit Speed-20% |
| Religious Society | Theocracy | |
| Religious Society | Tribal | Stability Cost-10% Religious Unity+15% |
| Religious Values | Republic | Missionaries+1 Brahmins Hindu Influence+10% Brahmins Hindu Loyalty+5% Church Influence+10% Church Loyalty+5% |
| Reorganized Ottoman Government | Monarchy | Monarch Admin Power+2 Legitimacy+1 All Estate Influence-10% Max Absolutism+10 Governing Capacity+200 |
| Representatives of the Crown | Monarchy | Diplomatic Upkeep+1 Vassal Forcelimit Bonus+25% Monarch Power Tribute+1 |
| Republic | Republic | Burghers Influence+15% Vaisyas Influence+15% Max Absolutism-40 |
| Republican Dictatorship | Any government | Governing Capacity+150 Global Autonomy-7% Tolerance Heathen+1 Land Morale+10% |
| Republicanism | Republic | |
| Respect for the Sea | Republic | Global Unrest-1 Navy Tradition+50% Pr Captains Influence+10% |
| Restoration of the Clergy | Monarchy | Tolerance Own+3 Max Revolutionary Zeal-10 Papal Influence+100 |
| Restore the Master of Offices | Any government | Same Religion Advisor Cost-15% Advisor Pool+1 |
| Restore the Senate | Any government | Global Unrest-2 Max Possible Parliament Seats+8 |
| Retain Tribal Hierarchy | Tribal | Governing Capacity+150 Max Absolutism+10 |
| Return to the Revolutionary Republic | Monarchy | |
| Revive the Almogavars | Any government | Manpower In True Faith Provinces+5% Movement Speed+10% Infantry Cost-10% |
| Revolutionary Empire | Any government | Governing Capacity+150 Global Manpower+25% Land Morale+10% Global Autonomy-20% Allowed Rev Guard Fraction+20% |
| Revolutionary Empire | Monarchy | Global Manpower+25% Land Morale+10% Global Autonomy-20% Governing Capacity+150 Max Revolutionary Zeal+50 Papal Influence-100 Allowed Rev Guard Fraction+20% |
| Revolutionary Principle | Republic | Rr Girondists Influence+10% Land Morale+10% Global Manpower+15% |
| Revolutionary Republic | Any government | Governing Capacity+150 Tolerance Heretic+2 Land Morale+10% Global Autonomy-20% Allowed Rev Guard Fraction+20% |
| Revolutionary Republic | Republic | Tolerance Heretic+2 Land Morale+10% Global Autonomy-20% Max Revolutionary Zeal+50 Max Absolutism+40 Papal Influence-100 Allowed Rev Guard Fraction+20% |
| Revolutionary State | Republic | Tolerance Heretic+2 Land Morale+10% Global Autonomy-20% Max Revolutionary Zeal+25 Max Absolutism+40 Papal Influence-100 Allowed Rev Guard Fraction+20% |
| Rhenish Diplomacy | Any government | |
| Right to Petition | Monarchy | National Focus Years-5 No Stability Loss On Monarch DeathYes Monarch Diplomatic Power+1 |
| Roman Empire | Monarchy | Administrative Efficiency+5% Max Absolutism+10 Culture Conversion Cost-25% Culture Conversion Time-10% |
| Roman Republic | Republic | Administrative Efficiency+5% Culture Conversion Cost-25% Culture Conversion Time-10% Num Of Parliament Issues+1 |
| Royal Charters | Any government | Yearly Corruption-10% Global Unrest-1 Stability Cost-15% |
| Royal Decree | Monarchy | Max Absolutism+5 Yearly Absolutism+50% |
| Royal Favoritism | Monarchy | All Estate Influence-5% Same Culture Advisor Cost-10% Meritocracy+25% |
| Royal Marines | Any government | Regiment Disembark Speed+25% Transport Attrition-25% Allowed Marine Fraction+10% Sailor Maintenance Modifer-10% Global Sailors+25% |
| Rule by the Public | Native | |
| Rule through Loot | Republic | Loot Amount+1 Land Attrition-5% |
| Russian Empire | Monarchy | Max Absolutism+10 Yearly Absolutism+50% Global Autonomy-5% Global Manpower+20% Embracement Cost-50% Governing Capacity+350 |
| Russian Mercenary Guard | Any government | Has StreltsyYes Allowed Streltsy Fraction+10% |
| Russian Principality | Monarchy | Global Unrest-1 Global Regiment Cost-5% Governing Capacity+200 Has StreltsyYes Allowed Streltsy Fraction+10% |
| Ruthenian Tsardom | Monarchy | Manpower In True Faith Provinces+20% Max Absolutism+5 Reform Progress Growth+20% Governing Capacity+350 Has StreltsyYes Allowed Streltsy Fraction+20% |
| Sacred Kingdom | Any government | Tolerance Own+2 Max Absolutism+25 Legitimacy+50% |
| Sacred Kingdom | Tribal | Tolerance Own+2 Max Absolutism+25 Legitimacy+50% |
| Safeguard Holy Sites | Theocracy | Church Loyalty+10% Brahmins Hindu Loyalty+10% Brahmins Other Loyalty+10% Jains Loyalty+10% Defensiveness+15% |
| Sakdina System | Monarchy | Stability Cost-5% Global Unrest-2 |
| Salvific Plutocracy | Theocracy | Governing Capacity-25% Development Cost-10% Enforce Religion Cost-33% Advisor Pool+1 Church Power+15% Monthly Fervor Increase+50% |
| Saxon Mining | Any government | Production Efficiency+10% |
| Scottish Monarchy | Monarchy | Nobles Influence-10% Diplomatic Reputation+1 Defensiveness+10% |
| Scourge of the Seven Seas | Republic | Max Absolutism+20 Naval Tradition From Battle+1 Army Tradition From Battle+1 Pr Captains Influence+10% |