Loyal Subjects
Fire the "Loyal Subjects" event in Europa Universalis IV with the console command event subject_interaction_events.34.
Loyal Subjects
Country eventTriggered only
Fire this event with the event command and the event ID subject_interaction_events.34.
What happens
It is well known that our subjects are some of the most content and loyal in the world. To drive a wedge between us and them is thankfully virtually impossible, and as such it does reflect well on our nation.
Player choices
When this event fires, Loyal Subjects presents these options:
- This time will be remembered
- This should be exploited