Guilds Obstruct Trade
Fire the "Guilds Obstruct Trade" event in Europa Universalis IV with the console command event republic_factions.21.
Guilds Obstruct Trade
Province event
Fire this event with the event command and the event ID republic_factions.21.
What happens
Guild leaders can be ruthless power brokers and don't take kindly to being opposed politically. Since the guilds haven't controlled the government of our nation for some time, some of them have started to use more intimidating methods to show their influence. Knowing that the republic depends on trade, the guild controlling have begun to prevent it from being freely traded, knowingly harming the national economy and the affairs of their political opponents.
Player choices
When this event fires, Guilds Obstruct Trade presents these options:
- Do they think they'll gain the our ruler's favor this way?