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Defenses are compromised

Fire the "Defenses are compromised" event in Europa Universalis IV with the console command event colonial.11.

Defenses are compromised

Province eventTriggered only

Fire this event with the event command and the event ID colonial.11.

What happens

Our decision to allow both colonies in our nation to grow appears to have had some unforeseen consequences. Both colonies have been attempting to conduct trade and diplomacy with each other, but the vast distance between the two settlements means that traders and diplomats are vulnerable to both native raiders and bandits attempting to steal our goods. We must find a solution to this issue if the colony in our nation is ever to thrive.

Player choices

When this event fires, Defenses are compromised presents these options:

  • Well, they can defend themselves
  • I suppose we'll have to build another fort