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Ormond Ideas — Idea Group

The Ormond Ideas idea group in Europa Universalis IV, with its traditions, ideas and ambition.

Ormond Ideas

National

Ormond Ideas are the national ideas of Ormond.

Traditions

Bonuses Ormond starts with:

  • Defensiveness+20%
  • Prestige+1

Ideas

The 7 ideas unlocked one by one, each with its own bonus:

1. English Service
  • Infantry Power+10%
2. The Courts of Europe
  • Diplomatic Reputation+1
3. The Wool Earl
  • Global Tax+10%
4. Keeping the Locals in Line
  • Global Unrest-1
5. Irish Rivalries
  • Global Spy Defence+20%
6. Irish Siegecraft
  • Siege Ability+10%
7. Entrenchment of the Butler Dynasty
  • Build Cost-10%

Ambition

The bonus for completing all 7 ideas:

  • Legitimacy+1
  • Devotion+1
  • Republican Tradition+30%
  • Meritocracy+1
  • Horde Unity+1