Ormond Ideas — Idea Group
The Ormond Ideas idea group in Europa Universalis IV, with its traditions, ideas and ambition.
Ormond Ideas
National
Ormond Ideas are the national ideas of Ormond.
Traditions
Bonuses Ormond starts with:
- Defensiveness+20%
- Prestige+1
Ideas
The 7 ideas unlocked one by one, each with its own bonus:
1. English Service
- Infantry Power+10%
2. The Courts of Europe
- Diplomatic Reputation+1
3. The Wool Earl
- Global Tax+10%
4. Keeping the Locals in Line
- Global Unrest-1
5. Irish Rivalries
- Global Spy Defence+20%
6. Irish Siegecraft
- Siege Ability+10%
7. Entrenchment of the Butler Dynasty
- Build Cost-10%
Ambition
The bonus for completing all 7 ideas:
- Legitimacy+1
- Devotion+1
- Republican Tradition+30%
- Meritocracy+1
- Horde Unity+1