Mahri Ideas — Idea Group
The Mahri Ideas idea group in Europa Universalis IV, with its traditions, ideas and ambition.
Mahri Ideas
National
Mahri Ideas are the national ideas of Mahra.
Traditions
Bonuses Mahra starts with:
- Ship Durability+5%
- Navy Tradition+1
Ideas
The 7 ideas unlocked one by one, each with its own bonus:
1. Lands of Frankincense & the Khareef
- Global Trade Goods Size+10%
2. Mercenary Traditions
- Merc Maintenance-10%
3. The Mahra Tribes
- Global Manpower+10%
4. Pilots of the Arabian Sea
- Leader Naval Manuever+1
5. Mahra Camels
- Movement Speed+15%
- Cavalry Cost-5%
6. Book of Navigation
- Navy Tradition Decay-1%
7. Rein in the Chiefs
- Global Autonomy-5%
Ambition
The bonus for completing all 7 ideas:
- Naval Maintenance-20%