East India Ideas — Idea Group
The East India Ideas idea group in Europa Universalis IV, with its traditions, ideas and ambition.
East India Ideas
National
East India Ideas are the national ideas of East India Company.
Traditions
Bonuses East India Company starts with:
- Global Prov Trade Power+20%
- No Religion PenaltyYes
Ideas
The 7 ideas unlocked one by one, each with its own bonus:
1. Governors-General of India
- Global Unrest-1
- Governing Capacity+10%
2. Indian Trade
- Global Trade Goods Size+15%
3. Chartered Merchants
- Merchants+1
- Placed Merchant Power+10
4. Presidency Armies
- Global Manpower+10%
- Global Sailors+20%
5. Intercontinental Trade
- Trade Steering+25%
- Trade Range+10%
6. Colonial Monopoly
- Trade Efficiency+10%
7. Colonial Exploitation
- Trade Company Investment Cost-10%
- Build Cost-10%
Ambition
The bonus for completing all 7 ideas:
- Global Trade Power+15%