Trade Monopolies
Fire the "Trade Monopolies" event in Europa Universalis IV with the console command event shinto_events.9.
Trade Monopolies
Fire this event with the event command and the event ID shinto_events.9.
What happens
The growth of cities has led to the ancient Za trade guilds of our country to rapidly increase their power. The generally chaotic situation in our realm has also meant that they increasingly rely on their own arrangements for security. The guilds have now tied temples, landholders and samurai to their cause. But they have also gained enemies.\nSome implore our our ruler to take a stand against the guilds and open up the economy for anyone of ability. Others argue that we should at least give out monopolies and privileges to others than the guilds.
Player choices
When this event fires, Trade Monopolies presents these options:
- We will abolish the old regulations that feed them!
- Monopolies work well, but we should not grant them based on tradition.
- We must protect the arrangements of our ancestors.