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Colonial Venture

Fire the "Colonial Venture" event in Europa Universalis IV with the console command event flavor_gbr.200.

Colonial Venture

Province eventTriggered only

Fire this event with the event command and the event ID flavor_gbr.200.

What happens

Our recent colonial investments are clearly producing fruit. A message has just come from our recent colony in our nation, informing us of their success in establishing the village. Colonists are already expanding their lodgings and infrastructure there, and the local authorities are doubtful about which direction should they lead the colony into. As such, they ask for the guidance of our ruler our ruler, to develop it into what most benefits the nation.

Player choices

When this event fires, Colonial Venture presents these options:

  • is sufficient enough.
  • Establish grain production.
  • Establish wine production.
  • Establish wool production.
  • Establish cloth production.
  • Establish fish production.
  • Establish fur production.
  • Establish salt production.
  • Establish naval supplies production.
  • Establish copper production.
  • Establish gold production.
  • Establish iron production.
  • Establish slaves production.
  • Establish ivory production.
  • Establish tea production.
  • Establish chinaware production.
  • Establish spices production.
  • Establish coffee production.
  • Establish cotton production.
  • Establish sugar production.
  • Establish tobacco production.
  • Establish cocoa production.
  • Establish silk production.
  • Establish dyes production.
  • Establish tropical wood production.
  • Establish livestock production.
  • Establish incense production.
  • Establish glass production.
  • Establish paper production.
  • Establish gems production.
  • Establish coal production.
  • Establish cloves production.
  • Let the colonists choose their production.