Wicked Minds
Fire the "Wicked Minds" event in Europa Universalis IV with the console command event extended_regency_events.4.
Wicked Minds
Fire this event with the event command and the event ID extended_regency_events.4.
What happens
Gold is a dangerous thing, its tempting shine impossible to resist. It lurks in the shadows, attracting unaware fools to its doomed glow, its gilding roundness as two demon eyes. our ruler is no stranger to this perilous feeling, their annoyed face desperately looking for a new toy to play with, their fingers inspecting every drawer, every pocket, trying to use their hands as Midas.\nMeanwhile, our nation suffers, the population slowly falling into despair, their hungry mouths open in prayers.
Player choices
When this event fires, Wicked Minds presents these options:
- We cannot let our ruler ruin our country.
- We all fall into the same sins.
- It is too late now!