EU4 oos Console Command

Documentation and detailed help with working examples.
oos Command
DeveloperDLC: None

This command will make the client go out-of-sync.

oos
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Quick Overview

oos is a debugging command used in Europa Universalis IV.

When entered into the console, it forces the client to go 'Out of Sync'.

This command is typically used by developers and testers to simulate synchronization issues between the game client and server during multiplayer sessions.

In-Depth Description

The command oos in Europa Universalis IV (EU4) stands for Out of Sync.

This is a debug command primarily used for testing and troubleshooting purposes while developing or modding the game.

When you use this command, it essentially forces your game client to go out of sync with the game server.

In multiplayer games, all clients need to be in sync with each other, processing the same game states at all times.

If a client goes out of sync, there will be discrepancies between the game states on different clients, which can lead to various gameplay issues.

You would typically use this command when you are debugging or experiencing issues in multiplayer mode and you want to test how the game behaves when a client is out of sync.

For instance, it helps to identify potential issues in your game code or mod that may lead to out-of-sync errors during actual gameplay.

How to Open the Command Console

In EU4, cheats are executed from the command console, a text box that you type commands into.

To open the command console press the ~(tilde) key, which is typically located under ESC (escape).

If your keyboard does not have that key, or pressing ~ does not work, try the following keys:

  • ~
  • SHIFT + 2
  • SHIFT + 3
  • ALT + 2 + 1

Type your command into the console, and then press ENTER .