EU4 map_vertextextures Console Command

Documentation and detailed help with working examples.
map_vertextextures Command
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This command toggles map rendering with vertex textures.

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Quick Overview

The map_vertextextures command in Europa Universalis IV is a console command that allows you to toggle or switch on/off the feature of rendering the map with vertex textures.

This can change how the game's map appears visually. It can be useful for enhancing game performance or diagnosing issues with terrain renderings.

In-Depth Description

The map_vertextextures is a console command in Europa Universalis IV that is used to toggle the rendering of the map textures with vertices. This command can be used to alter the appearance of the map in the game.

Maps in games such as Europa Universalis IV are often shown in a polygonal form where each polygon(vertex) has a texture.

The texture represents the terrain - land, sea, etc. - represented by that polygon. So, when you use the map_vertextextures command, you are essentially switching between two rendering methods for these textures.

Using this command can be helpful when you want to change the graphical settings for the performance of the game.

For instance, if your device is experiencing lag or having difficulties in rendering the map in-game, disabling vertex textures can improve the game’s performance. This way, it might help lower the level of detail, therefore, reducing the load on your computer's graphics processor.

This command does not require any arguments, and you use it by simply typing map_vertextextures into the console.

How to Open the Command Console

In EU4, cheats are executed from the command console, a text box that you type commands into.

To open the command console press the ~(tilde) key, which is typically located under ESC (escape).

If your keyboard does not have that key, or pressing ~ does not work, try the following keys:

  • ~
  • SHIFT + 2
  • SHIFT + 3
  • ALT + 2 + 1

Type your command into the console, and then press ENTER .