imperial_incident Console Command
Documentation and examples for the imperial_incident command in Europa Universalis IV.
imperial_incident
Starts an imperial incident
| Parameter | Description |
|---|---|
Incident TagTextrequired |
Command builder
Fill in the parameters to build a ready-to-paste imperial_incident command. Fields with a dropdown let you pick a valid ID.
Overview
Starts an imperial incident, one of the scripted HRE crises (such as religious or succession disputes) that the Emperor must respond to. Triggers the incident for testing.
Frequently asked questions
How do you use the imperial_incident command in EU4?
Open the console with the grave (`) key while in-game, type imperial_incident followed by its parameters, then press Enter. The console can't be opened in Ironman games.
What does the imperial_incident command do?
Starts an imperial incident.
What are the parameters for the imperial_incident command?
The syntax is imperial_incident [incident tag]. It takes one argument: incident tag.
Does the imperial_incident command require any DLC?
No. imperial_incident is part of the base game and works without any DLC.
Can you use imperial_incident in Ironman mode?
No. The console is disabled in Ironman games, so imperial_incident can't be entered. Because achievements are only earned in Ironman, console commands like imperial_incident can't be used to unlock them.