ai_army_tick Console Command
Documentation and examples for the ai_army_tick command in Europa Universalis IV.
ai_army_tick
Makes the AI re-evaluate all army movements
| Parameter | Description |
|---|---|
Country TagTextoptional | |
Log FileTextoptional |
Command builder
Fill in the parameters to build a ready-to-paste ai_army_tick command. Fields with a dropdown let you pick a valid ID.
Overview
Forces the AI to immediately re-evaluate all of its army movements rather than waiting for its next scheduled pass. A debugging tool for inspecting AI military behavior.
Frequently asked questions
How do you use the ai_army_tick command in EU4?
Open the console with the grave (`) key while in-game, type ai_army_tick followed by its parameters, then press Enter. The console can't be opened in Ironman games.
What does the ai_army_tick command do?
Makes the AI re-evaluate all army movements.
What are the parameters for the ai_army_tick command?
The syntax is ai_army_tick [country tag] [log file]. It takes 2 arguments: country tag (optional), log file (optional).
Does the ai_army_tick command require any DLC?
No. ai_army_tick is part of the base game and works without any DLC.
Can you use ai_army_tick in Ironman mode?
No. The console is disabled in Ironman games, so ai_army_tick can't be entered. Because achievements are only earned in Ironman, console commands like ai_army_tick can't be used to unlock them.