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Explore EU4 console commands. Click on a command to learn more.

To open the command console, press Shift 2, or Alt 2 1, or Shift 3, or ~ (this is usually located below the Esc key and to the left of the 1 key. Most cheat codes can be turned off by repeating the command in the command console.

Disclaimer: Because commands can sometimes make unexpected changes to your game, it is recommended that you save your game before using any commands.

https://eu4commands.com/i/q/eu4commands__commands?a=None&b=&d=&_n=25
Description
DLC Required
reload_straits Update strait vertex buffers
reload_treemap Reloads the treemap
reloadfx [Arguments: map/mapname/postfx or *.fx filename] Reloads the shader
reloadinterface Reloads the entire interface
reloadloc Reloads the localisation
reloadtexture [texture file name] Reloads the specified texture
reloadtradewinds Reloads trade winds
remove_defender_faith Removes the defender of the Faith for the players religion
remove_trait [(personality tag)] Removes a ruler personality.
rendertype Reports what render backend is used
reset_economy [] Resets global economy statistics
reset_god Resets personal deity
reset_migrate Resets the time you'll have to wait until migration is allowed again.
reset_powerspend [] Resets global powerspend statistics
revolution_target [(CountryTag)] Sets the revolution target.
rgb(rgb) [(Amount)] Prints desired amount of random color values to game.log
run [] Runs effects in specified file. Example: run my_script.txt. By default looks in \Documents\Paradox Interactive\Europa Universalis IV\ for files. For mods, the game will look in \Documents\Paradox Interactive\Europa Universalis IV\mod\name_of_mod\.
russian [(Amount)] Grants full government ability points or specified amount. 
Works for Russian government types added in Third Rome (e.g. Principality/Tsardom) as well as governments added/updated in Cradle of Civilization (e.g. Mamluk)
sailors [(Amount)] [(Target Country tag) OPTIONAL] Adds sailors (default value: 5000)
savegame Creates an savefile.
score Score data dumped to game.log
selflearningai Enables/Disables Self-Learning AI
set_consort_flag [(Tag)] [(Flag)] Sets a global flag
set_flag [(Flag)] Sets a global flag
set_leader_trait [(personality)] Set selected leader's personality trait
set_prov_flag [(Flag)] [(Province)] Sets a flag for a province
setmissionaryprogress [(ProvinceID)] [(Amount)] Sets the missionary progress for a province.
SetRandomCount Sets the randomcount to 0 or arg
smoothframelog Toggles smooth frame logging
spectate(spectate) Goes into Spectator mode
splendor Gives 1000 Splendor
spritelevel [(Sprite level)] Sets a forced sprite level. Specify no argument to reset.
stats Stats dumped to game.log
surrender Surrender
tech [(AMOUNT)] Gets levels in all technology types
test_achievement [(achievement)] tests a specific achievement
testmission [(Mission Name)] Tests a mission without triggering it
texture_usage Prints texture usage
time Displays the current time in the command box.
timer Prints out debug timing info
timer_reset Resets debug timing
timer_restart Restarts (resets and starts) debug timing
timer_start Starts debug timing
timer_stop Stops debug timing
touch_test Testing touch
update_loc [localization tag] Updates the localization tag file
version Prints the game version
victorycard Force enables victory cards in singleplayer
window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
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