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None Commands

Explore EU4 console commands. Click on a command to learn more.

To open the command console, press Shift 2, or Alt 2 1, or Shift 3, or ~ (this is usually located below the Esc key and to the left of the 1 key. Most cheat codes can be turned off by repeating the command in the command console.

Disclaimer: Because commands can sometimes make unexpected changes to your game, it is recommended that you save your game before using any commands.

https://eu4commands.com/i/q/eu4commands__commands?a=&b=&d=None&_n=25
Description
DLC Required
revolt [(Province ID)] Starts a Revolt in a province
revolution_target [(CountryTag)] Sets the revolution target.
rgb(rgb) [(Amount)] Prints desired amount of random color values to game.log
run [] Runs effects in specified file. Example: run my_script.txt. By default looks in \Documents\Paradox Interactive\Europa Universalis IV\ for files. For mods, the game will look in \Documents\Paradox Interactive\Europa Universalis IV\mod\name_of_mod\.
sailors [(Amount)] [(Target Country tag) OPTIONAL] Adds sailors (default value: 5000)
savegame Creates an savefile.
score Score data dumped to game.log
selflearningai Enables/Disables Self-Learning AI
set_flag [(Flag)] Sets a global flag
set_leader_trait [(personality)] Set selected leader's personality trait
set_prov_flag [(Flag)] [(Province)] Sets a flag for a province
setmissionaryprogress [(ProvinceID)] [(Amount)] Sets the missionary progress for a province.
SetRandomCount Sets the randomcount to 0 or arg
show_ideas [(Country tag)] National ideas of the specified country dumped to game.log
siege [(Province ID)] Wins the siege in the specified province
smoothframelog Toggles smooth frame logging
spawn [(Province ID)] [(SubUnit Type)] Spawns an unit in a province. For example, "spawn 1 western_medieval_infantry" spawns a Latin Medieval Infantry in Stockholm. See the file names in the common/units folder for a complete list of .
spawnactor [(Actorname)] [(Province ID)] [(Animation) OPTIONAL] Spawns an actor with an optional animation
spectate(spectate) Goes into Spectator mode
splendor Gives 1000 Splendor
spritelevel [(Sprite level)] Sets a forced sprite level. Specify no argument to reset.
spynetwork [(Target Country tag)] [(Amount)] Adds spy network with target country
stability [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL] Changes the stability of the specified country (to maximum without value)
state [(Province ID)] Toggles State for owner of region of province.
stats Stats dumped to game.log
surrender Surrender
tag [(Country tag)] Switch tag to another country
tech [(AMOUNT)] Gets levels in all technology types
test_achievement [(achievement)] tests a specific achievement
testevent [(Event ID)] [(Character ID)] Tests an event without triggering it
testmission [(Mission Name)] Tests a mission without triggering it
texture_usage Prints texture usage
ti(debug_ti) Toggles Terra Incognita on/off
time Displays the current time in the command box.
timer Prints out debug timing info
timer_reset Resets debug timing
timer_restart Restarts (resets and starts) debug timing
timer_start Starts debug timing
timer_stop Stops debug timing
touch_test Testing touch
trust [(Target Country tag)] [(Amount)] Adds trust with target country
update_loc [localization tag] Updates the localization tag file
validateevents Validates all events without triggering it
vassalize [(Target Country Tag)] [(Actor Country tag) OPTIONAL] Vassalize the specified tag
version Prints the game version
victorycard Force enables victory cards in singleplayer
window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
winwars Gives max war score in all wars for the country
yesman Toggles AI positive responses (on: always accept; off: normal response)
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